Lucius's Grimoire |
*35 | Cr/An | 44 | *The Faithful Protector | Near/Sight,Sun/Inst |
| Creates a size 0 wolf with white fur anywhere within 15 paces.
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*40 | Cr/An | 44 | *Conjuring the Quick Retreat | Reach/Near,Sun/Inst |
| Creates a white horse with full tack, all of white leather and bone.
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40 | Pe/An | 32 | Death of the Butcher's Blades | Near/Sight,Inst |
| Animal takes 5 wound levels. If it dies, the skin and head are flayed as a trophy, all good meat parts are neatly cut off the bone. The animal seems to fall in a pool of blood. No tools are needed to get meat and skin.
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45 | Cr/Co | 34 | *The Body Made Whole | Touch/Near,Sun/Inst |
| Heals all damage to a human body 1 level per round. Requires a cloak or blanket over the target.
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*45 | Cr/Co | 34 | *The Body Healed | Touch/Near,Sun/Inst |
| Heals all damage to a human body 1 level per round. Requires the target to be naked. Like the Body Made Whole, but the target must be nude.
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35 | Cr/Me | 45 | *Gift of Reason | Eye/Sight, Sun/Year |
| Gives the target the ability to reason clearly, as in the 30 Cr/Me spell Gift of Reason.
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70 | Cr/Vi | 46 | *Ritual of Major Summoning | 4 mi, Spec., Rego, Rit. |
| Sucks vìs to caster, damaging a region 4 miles diameter
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10 | In/Vi | 54 | *Sense the Nature of Vìs | Touch/Near, Inst |
| Tell what art vìs is connected to
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15 | In/Vi | 54 | *Scales of the Magical Weight | Touch, Inst |
| Determine relative weights of vìs
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20 | In/Vi | 54 | Perceive Magical Scent | Near/Sight, Conc/Year |
| Smell magic within 5 paces
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30 | In/Vi | 54 | *Probe Object | Touch, Conc. |
| Aids vastly in object identification
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30 | In/Vi | 54 | *Sense of the Lingering Magic | Reach/Near, Conc. |
| Detect magic in the past and some analysis
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35 | In/Vi | 54 | *Sight of the Active Magic | Body/Touch, Conc/Moon |
| See spells as "auras"
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*35 | In/Vi | 54 | *The Invisible Eye Revealed | Near,Sun/Year |
| See a visible representation of any magical means used to scry on you, up to 60 point scrying spells.
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*40 | In/Vi | 54 | *Seeking the Gift | Self,Sun/Year |
| Discern if those you look at have the gift and its degree of flowering.
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*45 | In/Vi | 54 | *Alarm of the Mystical Intruder | Spec,Sun/100,Im |
| Attached to a magical defense, if anything magical passes through the defense it sets off an alarm, which shows up in the location or locations specified when you cast the spell. It differentiates item, faerie, spell, mage, demon. The caster's voice sounds.
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5 | Mu/Vi | 49 | Change the Nature of Vis | Touch, Inst, Ritual |
| Change 1 pawn of vis into another, at a price.
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15 | Mu/Vi | 49 | Gather the Essence of the Beast | Touch/Near, Inst |
20 | Mu/Vi | 49 | Wizard's Boost | Near/Sight, Inst. |
| +5 levels to a spell, not past 20. Int + Conc. 9+ for self
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20 | Mu/Vi | 49 | Wizard's Communion | Reach/Near, Inst. |
| up to level 10 spell, up to 4 wizards, combines
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30 | Mu/Vi | 49 | *Shroud Magic | Reach/Near, Sun/Perm |
| Shroud up to 60 point spells, Int + Conc 9+ for self.
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35 | Mu/Vi | 49 | *Wizard's Boost | Near/Sight, Inst. |
| +5 levels to a spell, not past 35. Int + Conc. 9+ for self
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40 | Mu/Vi | 49 | *Wizard's Communion | Reach/Near, Inst. |
| up to level 20 spell, up to 8 wizards, combines
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*40 | Mu/Vi | 49 | *Change the Art of Vis | Touch, Inst, Ritual |
| Similar to Change the Nature of Vis, except that it can change a form into a technique. Changes 1 pawn of vis into another art for every 10 levels in the ritual.
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50 | Mu/Vi | 49 | *Mirror of Opposition | Spec,Spec |
| Cast on up to 25pt spell to reverse. Int+Conc 9+ for self
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55 | Mu/Vi | 49 | *Wizard's Boost | Near/Sight, Inst. |
| +5 levels to a spell, not past 55. Int + Conc. 9+ for self. Minor side benefit: Boosted spells are easier to concentrate on, with +3 to the roll.
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20 | Pe/Vi | 46 | Wind of Mundane Silence | Reach/Near, Inst. |
| Dispel any spell (die + level)/2 caster's (Tech. + Form)
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35 | Pe/Vi | 46 | *Demon's Eternal Oblivion | Near/Sight, Inst |
| Removes 35+d10-DemonPoints Demon Points.
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50 | Pe/Vi | 46 | *Disenchant | Touch/Near, Inst |
| Permanently remove enchantments on an object, if the highest level of enchantment on the item does not exceed 50.
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*50 | Pe/Vi | 46 | *Demon's Eternal Oblivion | Near/Sight, Inst |
| Removes 50+d10-DemonPoints Demon Points.
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*50 | Pe/Vi | 46 | *Masking the Odor of Magic | Touch/Near,Sun/Year |
| Prevents a magic spell or power in an item or being from being detected unless the Penetration roll of the InVi spell exceeds 50.
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*50 | Pe/Vi | 46 | *Wind of Mundane Silence | Reach/Near, Inst. |
| Dispel any spell +50/2 caster's (Tech+Form) at the time sie cast the spell, or double the caster's Might score. If the spell is from a magic item, the value is double the Level of the spell.
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20 | Re/Vi | 46 | Waiting Spell | Reach, Spec., Ritual |
| Wait up to 20 levels of spells
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30 | Re/Vi | 46 | Watching Ward | Touch, Spec., Ritual |
| Put up to 30 levels of spells on a person
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30 | Re/Vi | 46 | *Circular Ward Against Demons | Spec., Ring |
| Demons < die + Level cannot enter ring or harm into ring
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35 | Re/Vi | 46 | *Aegis of the Hearth | Spec., Year, Ritual |
| Protects 100 feet across, +100 diameter/+1 vìs
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50 | Re/Vi | 46 | *Waiting Spell | Reach, Spec., Ritual |
| Wait up to 50 levels of spells
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50 | Re/Vi | 46 | *Watching Ward | Touch, Spec., Ritual |
| Put up to 50 levels of spells on a person
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50 | Re/Vi | 46 | *Suppress the Wizard's Work | Near/Sight/Conc |
| Cancel one spell 40 or less while concentrating, with easy rolls: (3+ walking, 6+ threat)
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*50 | Re/Vi | 46 | *Circular Ward Against Demons | Spec,Ring |
| Demons < die + Level cannot enter ring or harm into ring
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*50 | Re/Vi | 46 | *Maintaining the Demanding Spell | n/a,1 minute |
| Cast to maintain a concentration spell; must roll an Int+Concentration of 6+ to succeed.
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*60 | Re/Vi | 46 | *Charm Against Magic | Touch/Near,Sun/Year |
| Gives a person +30 Magic Resistance, but they must penetrate that to cast any of their own spells.
Minor side benefit: you feel a prickling sensation when struck by magic.
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*70 | Re/Vi | 46 | *Improved Aegis | Spec, Year/100, Ritual |
| Very
similar to the old Aegis of the Hearth, except that it takes 10 spell
levels to get 5 points of aegis. However it can be quickened to last
100 years. You must still do a ritual every year. (Thus you can
involve new people and drop old people out.) You can include arcane
links in the ritual, as long as you name the name. If the ritual
doesn't include at least one person in person, not arcane link and name
form, from last year, the aegis drops. (Side effect: dew and mist
collect more heavily near the aegis.) |